Writing —

On Building in the Dark

2025-04-01 · 2 min read

There’s a particular kind of work that happens before you’ve launched — before you know whether anyone will care, before the metrics exist to validate your bets. You’re navigating without instruments.

This isn’t a flaw in the process. It’s the nature of building.

The problem with waiting for signal

Most product advice assumes signal exists. “Talk to your users.” “Look at the data.” “Run an experiment.” All of that is good advice — for products that have users, data, and enough traffic to run experiments on.

Before you have any of that, you’re making bets. Some of those bets are informed by research, pattern matching, your own frustrations as a user. But they’re still bets.

The discomfort of building in the dark is that you don’t get to know if you’re right until much later. And by then, you’ve already made a hundred more decisions on top of the first ones.

What you can control

You can’t control whether the thing lands. You can control:

  • How tightly you scope it, so you find out faster
  • How honest you are about your assumptions
  • How cheaply you build the first version, so the cost of being wrong is lower
  • How quickly you put it in front of someone — anyone — for a reaction

The goal isn’t to eliminate uncertainty. It’s to make the uncertainty cheaper.

The thing nobody says

Building in the dark is normal. It’s the default state of early-stage work. The people who seem to always know what they’re doing have just gotten comfortable with not knowing — and learned to move anyway.

That’s the skill. Not certainty. Movement under uncertainty.